A collection of things I've built and worked on
Othello Human-AI chess game made with QT in C++, utilizing heuristic analysis, minimax, and AB-pruning algorithms.
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Online interactive map made using Mapbox.js and D3.js for documenting the greenhouse gas emission and energy consumption across the entire city of Toronto.
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A multi-modal device approach to managing remote patient monitoring (RPM) using off-the-shelf pager hardware with optical AI to synchronize patient care.
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GIS application made in C++ with GTK libraries, implementing A* algorithms for path finding.
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Block's open-source AI Agent, counterpart of Claude Desktop but way cooler. I mainly contributed to its CLI.
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